On the other hand, Plunkett was awful: 5-12 for 40 yards. In reality, Plunkett went 9-17 for 117, but a lot of that was a 35-yarder to Garrett. Chances are good that was a garbage-time screen pass or something, since the Patriots lost 31-7. Oh, in my game, they lost 35-3. Again, though, I was throwing short, primarily to backs, and it was a chore just gaining a yard at all for the pathetic Patriots.
Interestingly, the Patriots got their field goal at the end of a drive in which I threw 4 doubles in a row -- 11, 44, 33, and 44 -- which accounted for 56 yards rushing on 4 carries. This game is a lot about die-rolling. If I had called a Medium Pass or two during that stretch, Plunkett's stats would be a whole lot different.
Johnson gaining more than 0 vs the Rams. |
I've circled the 25s. In APBA, 25 is no gain across the board. 0 yards. His first 7 carries of this game: 4, 0, 0, 0, -2, 4, 1. It happens, even to 4-yds-per-carry guys. But the last time I used Johnson (I actually played this game once before), the result was pretty much the same. No way in heck this guy's going to run for a 4-yd average at that rate. So now, when a 25 comes up, I roll a die. Even = use 19 instead. Odd = use the 25 as printed. This bore fruit, three times in the game. 3 of Johnson's last 6 carries of the game would have been for 0 yards. But using this rule, two were changed to 5 and 6 yards. Using the card as-is, you'd have to roll doubles about 1/3 of the time to get a good rushing day out of him.
We'll see how it works out over time. But (7)25s out of 36 seems a little excessive.
No comments:
Post a Comment